Search Issue Tracker
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:1. Open the Unity Project in the Unity Editor.2. Run the editor option Test -> Test SpriteAtlas AssetImporter.3. Obs... Read more
Creating material from Shader Graph shader using context menu fails
How to reproduce:1. Open Unity2. Load user-submitted project(2k18Test.zip)3. Right-click 'Shader.ShaderGraph' object4. Go to 'Create... Read more
EditorUtility.ClearProgressBar throws an error and causes Reload Assembl...
To reproduce:1. Open user's attached project2. Delete first "assembly" file in Assets/Plugins3. At the top menu bar select Test ->... Read more
Applying changes to ScriptableObject with SerializedObject.ApplyModified...
Steps to reproduce:1. Open attached “ScriptableObjectBug.zip” Unity project2. Open Edit->Preferences (Unity->Preferences for m... Read more
[UI] Changing the anchor point values causes inaccuracies to the positio...
Steps to reproduce:1. Start a new project2. Set the resolution to Standalone3. Create a canvas4. Add a 'Panel' game object to the 'C... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce:1. Open project "anim_vert_example.zip"2. Build for device3. Open up Unity Profiler and select TimeLine view.4. D... Read more
PhysicMaterial stays in memory after destroying its GameObject
To reproduce:1. Open user's attached project2. Open scene "Main"3. Play the scene and pause it after a few seconds4. Open Profiler, ... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more
Resizable area minimal width is determined by currently opened window only
How to reproduce:1. Open Unity2. Create a new project3. Dock Inspector, Lighting and Lighting Explorer windows in a single horizonta... Read more
Shader Graph Property type change breaks Shader Graph Node rendering
How to reproduce:1. Open Unity2. Load tester-submitted project(link in edit section)3. Open shader 'PartyPreview' in Shader Graph4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved