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PackedMemorySnapshot: "managedHeapSections" do not match stats in Profiler
To reproduce:1) Open attached project2) Build a Standalone Windows 64bit Player3) Start Player4) Open and connect Profiler to Player... Read more
Crashes when loading Meshes from AssetBundle with ModelImporterMeshCompr...
To reproduce:1) Open attached project2) Delete Asset Bundles from 'Asset Bundles' folder3) Rebuild them using "Build -> Build Tes... Read more
Editor crashes in AssetImporterBindings::LocalFileIDToClassID after edit...
Steps to reproduce:1. Open attached “BlendAnimation.zip” Unity project2. Select “Models/Rock Robot.blend” asset in Project Window3. ... Read more
[XR] No consistency between Unity's input tracking and WSA input informa...
How to reproduce:1. Download attached project file and open "testscene" Scene2. Change Platform to UWP3. Enter Play Mode4. Move Mixe... Read more
[Windows Mixed Reality] Image flipped when adding image effects
How to reproduce:1. Download attached project file and open "Scene_PP" Scene2. Switch Platform to UWP3. Plug a Windows MR headset an... Read more
Dragging multiple sprites to object with Image component creates Sprite ...
Steps to reproduce:1. Open attached “ImageAnimation.zip” Unity project2. Expand “Spritesheet” asset in Project window3. Select multi... Read more
[Cardboard][VR][Android] Cardboard VR fails to initialize on certain And...
How to reproduce:1. Open the attached "CardboardIssue" project2. Build it to device Expected result: Cardboard is initialized, respo... Read more
[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discar...
[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discard samples of mp4 video clip 1. Load the scene2. In the video... Read more
Compute shader: Invalid stride for compute buffer Error on playing a scene
To reproduce:1) Open attached project and scene2) Play it Notice the error in console "Invalid stride 1 for Compute Buffer - must be... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:1. Open the Unity Project in the Unity Editor.2. Run the editor option Test -> Test SpriteAtlas AssetImporter.3. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title