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0
votes
Duplicate

Scene view is offset to the bottom when the Draw Mode is set to Deferred

Scene/Game View

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Nov 29, 2021

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Version/s: 2021.2.0a17, 2021.2.4f1, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "test" (Assets/test.unity) 3. In the Scene view control bar, ... Read more

0
votes
Fixed

[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...

Profiling

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Nov 25, 2021

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Version/s: 2021.2.0a4, 2021.2.3f1, 2022.1.0b1

Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more

4
votes
Fix In Review

Undo crashes Unity with segmentation violation SIGSEGV

Scene Management

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Dec 03, 2021

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Version/s: 2022.1.0a12, 2022.1.0b1

Reproduction steps: 1. Open the project attached 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hierarc... Read more

0
votes
Fixed

Crash when opening a scene when no errors are present

Scene Management

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Jul 01, 2019

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Version/s: 2018.4.3f1, 2019.1.8f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9

Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more

1
votes
Active

[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...

MacOS

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Dec 07, 2021

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Version/s: 2021.2, 2021.2.0a19, 2021.2.0a21

Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more

0
votes
Active

Transform miscalculation when using NavMeshBuildSource with ModifierBox ...

AI Navigation

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1.19f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached "NavMeshModifierBox.zip" project 2. Open the "SampleScene" Scene found in the "Scenes" f... Read more

0
votes
Fixed

Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...

2D

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Nov 04, 2021

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Version/s: 2020.2.0a5, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings -> Player Settings 3. Under the "Other Setting... Read more

0
votes
Third Party Issue

Packages are inconsistent with the project API Compatibility Level setti...

Packman

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Nov 06, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Packages -> Examples.Common.Unions -> Co... Read more

0
votes
Fixed

Mesh is shown multiple times in the Inspector asset preview when selecti...

Mesh

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Dec 07, 2021

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Version/s: 2021.1.0a4, 2021.2, 2022.1, 2022.2.0a1

Reproduction steps: 1. Open the user’s attached project 2. Select ‘broken Mesh’ and the ‘cabinet_dresser_ervmtn...’ mesh assets 3. O... Read more

0
votes
Fixed

AssetBundle assets will not appear in the AssetBundles when the GUIDs ar...

Package: Asset Bundles Browser

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Dec 01, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1

How to reproduce: 1. Open the user attached "1140366_GUID.zip" project 2. Press Bundles -> Build in the Menu Bar 3. Navigate to the ... Read more

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