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GestureRecognizer with all three GestureSettings.Navigation flags does c...
Steps to reproduce:1. Open the attached project2. Open the TestScene.unity scene3. Play the scene (make sure that Mixed reality devi... Read more
Editors game view is not updated when using specific layout
Steps to reproduce:1. Download attached project and open "testTimeline" scene2. Enter the play mode3. Notice that Game window isn't ... Read more
WebGL: UnityWebRequest isHttpError is not set for error-type http respon...
To reproduce:1) Open attached project and scene2) Build and run on WebGL3) Wait a bit for WebRequest to finish Expected: An Http err... Read more
Shader particles are erased when increasing Directional Light intensity
How to reproduce:1. Open given Unity project2. Enter play mode3. Change Light intensity (in game view or inspector) to any value abo... Read more
[.NET 4.6] InvalidProgramException when calling certain methods with Ser...
Steps to reproduce:1. Open attached “InvalidError.zip” Unity project2. Open “test” scene3. Enter and exit Play mode Expected results... Read more
[UWP] Unable to validate ARM UWP build for windows store
How to reproduce:1. Create a new project2. In "Player Settings": Switch to "Universal Windows Platform" and hit the "build" button.3... Read more
Texture preview is black
To reproduce:1) Open attached project2) Look at the texture both in preview in project view and inspector preview Expected: It's gre... Read more
[Collaborate] (2018.1) Opening project from the cloud opens another inst...
To reproduce:1. Open Unity2. Open any project from the cloud Expected result: only the project opensActual result: another instance ... Read more
CharacterController.IsGrounded gets set to False in Standalone build
Steps to reproduce:1. Open attached project "2dot5_Demo" (OC link)2. Build for Windows Note: the WebGL build works fine so maybe thi... Read more
Making changes to a scriptable object, all scenes loaded in the Hierarch...
How to reproduce:1. Download attached project file2. Load both Scene1 & Scene2 into the Hierarchy3. In Scene1, select GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value