Search Issue Tracker
Build succeeds in spite of build-stopping error in the console
How to reproduce: 1. Open attached project2. Open scene Test2.unity3. Build scene to any platform (such as macOS)- Note that the bui... Read more
PlayerSettings.renderingPath is marked obsolete with incorrect information
Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more
[UI] Invalid AABB inAABB error occurs on clearing reference resolution v...
Invalid AABB inAABB error occurs on clearing reference resolution values for canvas scaler when scaler mode is set to scale with scr... Read more
[WSA] Unable to load DLL 'advapi32.dll' when running an app at runtime a...
Steps to reproduce:1. Open the attached project (WebRequestIl2cppBug.zip)2. Switch platform to Windows Store3. Build for WSA Univers... Read more
Discrepancy between render texture and camera dimensions
Steps to reproduce:1. Open user attached project2. Switch to 16:9 aspect ratio3. "SetPixels32 called with invalid number of pixels i... Read more
[Android] Terrain causes SIGSEGV crash on devices with Android version 6...
Reproduction steps:1) Download and open user's attached project2) Build and run "Test.unity" scene on an Android device-- Notice tha... Read more
[iOS][.NET 4.6]Socket polling thread using 100% cpu after suspend and re...
Reproduction Steps:1. Open User's project2. Build and deploy to iOS device3. Press "Begin Download" UI button4. Lock device (press s... Read more
[Lighting] Reflection Probe causes shadow artifacts on Android while usi...
[Lighting] Reflection Probe causes shadow artifacts on Android while using OpenGL2 graphics API Reflection Probe is causing shadow a... Read more
[Crash] Corrupted "CAB" files in asset bundles causes crash
Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Portalarium" -> "Build" -> "Character And Resource Asset Bundles"3. ... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Project is attempting to present UIImagePickerController (Library Photos set, which is the only portrait) while the Unity game is se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions