Search Issue Tracker
A warning appears when a GameObject with a Collider is added to a GameOb...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > SampleScene 3. Enter Play Mode 4. Select the "[Testbed]" Ga... Read more
Material that uses a Simple Lit shader is rendered in pink texture when ...
How to reproduce: 1. Open the attached project "PinkMaterialBug.zip" 2. Open "Scene" Scene 3. Build & Run the project (File > Build ... Read more
[iOS] Build fails when running UnityLinker
Reproduction steps: 1. Download and open the attached "COMETBALL.zip" project 2. Build the project for iOS 3. Observe the Console wi... Read more
Packages keeps getting recompiled when editor is recompiling code from t...
Reproduction steps: 1. Open user-submitted project "Recompilation Test" 2. Create a new C# Script in the Assets folder 3. Inspect th... Read more
Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps: 1. Open project "AssetTextureWrap.zip" 2. Open Scene "SampleScene" 3. Observe Scene view Expected result: Textu... Read more
Particle Systems are jittering when there are multiple Particle Systems ...
How to reproduce: 1. Open project "Temp2021.2.zip" 2. In the Hierarchy window select both "Particle System - Red" GameObject and "Pa... Read more
[Hub] Available space does not take temporary files into consideration
Reproduction steps: 1. Open Unity Hub 2. Go to "Installs" > "Install Editor" 3. Select any Unity Editor version 4. Observe the avail... Read more
Renaming the modified scene wipes all the unsaved content from it
Reproduction steps: 1. Create a new project 2. Add a GameObject to the scene 3. Without saving beforehand, rename the scene Expecte... Read more
Only one 'Compressed in memory' AudioClip is playable in WebGL Player
How to reproduce: 1. Open the user’s attached “AudioBug_.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform 4.... Read more
Editor hangs on exit when importing Maya files and exiting the Editor
Reproduction steps: 1. Create and open a new project 2. Drag "MayaSphere.mb" to the Assets folder 3. Right-click on "MayaSphere.mb" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window