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Asset import issue causes IK to break
When importing the Dynamic Bone Asset Store package (No1 payed pack on the A$), the animation is corrupted. The issue goes away when... Read more
Can't remove RectTransform because other non-UI components depend on it
Steps to reproduce: 1. Create new project2. Add cube to scene3. Add RectTransform4. Right click on Rect Transform header in inspecto... Read more
UI Child button changes size upon spawning
To reproduce:1) Open attached project and "StartScene"2) Play it3) Start the game at any difficulty4) Using WASD, walk to the leftmo... Read more
[Linux] DllNotFoundException: cound not load dll occurs when loading a d...
Steps to reproduce:1. Open the attached project2. Enter play mode (reproduced only on first entering for me) or build Linux player (... Read more
Turning off and turning on game object with Cloth Component in play mode...
How to reproduce:1. Open "repro" project2. Enter "test" scene3. Enter Play Mode4. Turn off "Cube" in the inspector5. Turn on "Cube" ... Read more
[OSX] Pressing CMD+Q multiple times opens multiple instances of 'Scenes ...
[OSX] Pressing CMD+Q multiple times opens multiple instances of 'Scenes have been modified' window To reproduce:1. Create a new proj... Read more
Lighting is inconsistent in 2018.1 for terrain asset
Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out ... Read more
Editor crashes when calling WWW.LoadFromCacheOrDownload many times on th...
Reproduction steps:1. Open the attached project and run the scene2. Quickly press "Download and Instantiate" several times3. Editor ... Read more
SHADER_API_D3D11 is nolonger correctly defined across the shader source
How to reproduce:1. Create new empty project2. Download attached shader and drag to Assets folder3. Check the error Actual result: S... Read more
Editor crashes on mecanim::animation::SeekClipForward when setting Sampl...
How to reproduce:1. Open the attached "CrashAnim" project2. Go to Window --> and open custom "PrivateSprite Animator" window3. Ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open