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Awake & Start not called before Update when assembly is reloaded for Exe...
To reproduce:1. Open the attached project2. Observe that "Awake", "Start", "Update" is displayed in the console (because of the Exec... Read more
[InitializeOnLoad] EditorApplication.OpenScene doesn't work
To reproduce:1. Open the project I've attached2. Open the "test" scene3. Reopen the project4. Notice that EditorApplication.CurrentS... Read more
Default propertes for shaders only allow Texture2D types, not RenderText...
To reproduce:1. Create new project2. Import the attached shader3. Notice that the default properties for the shader is set to "Textu... Read more
Web Player installers do not work on IE11 - 32bit version
-e: the IE11 preview version on win7 32bit doesn't work with the webplayer related to https://fogbugz.unity3d.com/default.asp?552140... Read more
All scene views are affected by WASD controls
To reproduce:1. Open the project2. Add another scene tab so there is more than one visible3. Click and hold the right mouse button o... Read more
Remove Property option for animation curve removes all properties
- Create a new animation for an object and add a curve for Transform.Position- If you click the white dot next to Main Camera : Posi... Read more
Regression - repeating adding of BoxCollider doesn't give any dialog win...
Regression - repeating adding of BoxCollider doesn't give any dialog windows 2) How can we reproduce it using the example you attach... Read more
When drop off mesh links are generated, all the jumps links dissapear
To reproduce:1. Open attached project2. Open scene "Terrain navmesh"3. Notice that only that only drop off links are present4. If yo... Read more
Unable to set conditional breakpoints in MD
Verified.Closed. Read more
Ctrl and Shift selections work differently in Dope Sheet and Curves
The Dope Sheet works very well:- Ctrl click allows multiple selection and deselection of keyframes- Shift click allows to specify tw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used