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Painting Terrain details result in a crash when using DirectX12
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Select GameObject "Terrain" from the H... Read more
[Search] legacy search query doesn't open in 21.2
1- Adds the attach query to your project. 2- Open the Save Searches panel (press F3) 3- Execute the added search query What happens... Read more
Depth is not cleared regression
Steps: 1. Open attached project (DepthNotCleared.zip) If there is error saying package version is wrong, edit URP version in pac... Read more
[Splines] Can't use CTRL+Drag for multiselect
Dragging a selection zone to add to selection will lose selection on previous selected knots. 1. Create a spline and enter spline co... Read more
Windows build fails when using Deltatre Magma Engine
How to reproduce: 1. Open the user attached "Minimal_repro.zip" project 2. Change the Target Platform to Windows (File -> Build Sett... Read more
[Splines] Selection Area too big for a spline elements
1. Create a spline with very close knots between each other 2. Try to select a knot Result In some cases, if the knots are too clos... Read more
[Splines] Exception thrown while drawing a spline and rotating the scene...
1. Start drawing a spline in perspective view 2. While still in drawing mode, rotate the view from the navigation gizmo 3. Switch th... Read more
[SceneView] Spline Knot placement ignores the visibility flags on gameob...
Problem was found by using Splines but seems more of a general Scene View problem I've been told. 1. Create some primitive in the s... Read more
Create Visual Studio Project Fails for Windows Desktop in IL2CPP Builds
How to reproduce 1. In a Windows editor open an existing project or create a new Unity project 2. In Build Settings set the platform... Read more
"Importer generated inconsistent result" warning when importing Texture2...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Asset "test-1.png" (Assets/Atlases/test-1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map