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[Ubuntu 20.04] [Mac] .unitypackage files cannot be imported using the Pr...
Reproduction steps: 1. Create a new project 2. From Hierarchy drag any GameObject to the Project window to make a prefab 3. Right-cl... Read more
[iOS] Screen.cutouts returns a null value
Reproduction steps: 1. Download and open the attached "ScreenCutOutTest.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
Failed to load a custom asset when using Naninovel package
Reproduction steps: 1. Open the user's project "Test.zip" 2. Select `Assets/Scripts/TestScript.nani` asset 3. In the Inspector windo... Read more
Crash on VirtualRedirectTransfer when loading AssetBundle while entering...
How to reproduce: 1. Open the attached project "AssetBundleCrash" 2. Open the Scene in Assets/Scenes/SampleScene.unity 3. Enter Play... Read more
[Android][IL2CPP] ExecutionEngineException error message appears in Andr...
Reproduction steps: 1. Open the attached Unity project "ErrorBug.zip" 2. Open the "testbed.unity" Scene 3. In the Editor open the An... Read more
Multiple Shader Compiler errors are thrown when compiling a Shader
How to reproduce: 1. Open the user-submitted project 2. In the project window, search for and select the shader "VoronoiFragment" 3.... Read more
[HDRP] Accumulation motion blur causes visual artifacts with Depth of Field
Steps to reproduce: 1. Open user attached project 2. Open the recorder window 3. Setup up an Image Sequence recorder and enable Accu... Read more
[Windows] Exception after calling EditorUtility.DisplayDialog from Reord...
Reproduction steps: 1. Download and open the attached "2022.1 Beta Project.zip" project 2. In the Hierarchy window, select the "Game... Read more
Contents in the Scene view become unresponsive when using shortcuts to s...
How to reproduce: 1. Open the attached project "TilemapsBug.zip" 2. Open "SampleScene" Scene 3. Select "New Palette" prefab in the A... Read more
[SERIALISATION] Going into play mode does not deserialize the object pro...
When going into play mode, a Prefab with the attached MonoBehaviour with an override on the string value for the objectValue will n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object