Search Issue Tracker
Fixed in 12.1.2
Votes
0
Found in [Package]
12.1.1
Issue ID
1378497
Regression
No
[HDRP] Accumulation motion blur causes visual artifacts with Depth of Field
Steps to reproduce:
1. Open user attached project
2. Open the recorder window
3. Setup up an Image Sequence recorder and enable Accumulation option
4. Set Media File format to PNG, Playback to Constant and Target FPS to 120
5. Hit start recording and observe a "aura" of broken DoF around the skinned mesh character.
Expected result: Accumulation motion blur should not cause visual artifacts with Depth of Field
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment