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[Android] Error "unityLibrary:compileDebugKotlin" in the Android Studio ...
Reproduction steps: 1. Open the attached Unity project "ErrorBug.zip" 2. Go to File > Build Settings 3. In Build Settings enable Sym... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps: 1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New" 2. Enter Play Mode 3. Using ... Read more
[Ubuntu 20.4] Editor crashes silently when opening a project with Vulkan...
Reproduction steps: 1. Make sure your Linux device does not have Vulkan support installed (new installation of Linux) 2. Create a ne... Read more
[Mobile] Product Name in Target Selection dropdown is empty when device ...
How to reproduce: 1. Open the attached project ("1381214_repro.zip") 2. Build And Run on a mobile device 3. Open Profiler (Window ->... Read more
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps: 1. Open the attached project "Case_1382446" 2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
Scriptable Build Pipeline results in null script and object references i...
Reproduction steps: 1. Open the "P3_pached.zip" project 2. Switch project to Tools -> Build Defines -> USE_SCRIPTABLE_BUILD_PIPELINE... Read more
[iOS] Script debugging does not work when adding a breakpoint in Rider
How to reproduce: 1. Open the attached project ("1367090_repro.zip") 2. Build And Run on an iOS device 3. Take note of the IP printe... Read more
URP Decal Projector with a Material that has a Normal Map applied is bro...
How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select “Decal Proj... Read more
NullReferenceException error is thrown when a Renderer added to a LOD Gr...
How to reproduce: 1. Open attached project "lodRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hi... Read more
[iOS] [ARFoundation] Crash after scanning a tracking image
Reproduction steps: 1. Download and open the attached "ARCRashRerpo" project from the Google drive link 2. Build and deploy the proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object