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6
votes
Fixed

Crash with multiple stack traces when using DX12 and selecting all splin...

DirectX12

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Jan 07, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-129061” project2. Open the “Gameplay” scene3. In the Hierarchy, click on the “Spline” Game... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

Crash on VCCache::GetEntry when opening project

Version Control

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Sep 06, 2020

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Version/s: 2019.3.0b1, 2020.1, 2020.1.4f1, 2020.2

Reproduction steps:1. Download user's attached project and create a workspace for it in Plastic SCM2. Delete the Library folder to r... Read more

1
votes
Won't Fix

[URP][RG] Image effect shaders with RenderGraphUtils.FullScreenGeometryT...

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Jul 04, 2024

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Version/s: 6000.0.10f1

Reproduction steps:1. Open the attached “RenderGraphBug.zip” project2. Open the “SimpleScene” scene3. Navigate to the Project Settin... Read more

1
votes
Active

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 60 real-ti...

Graphics Device Features

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Jan 03, 2025

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Version/s: 6000.0.33f1, 6000.1.0a10, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/HillCrash.unity” Scene3. Enter the Play Mode4. Use “... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

0
votes
Postponed

Terrain painting with opacity as density option

Package: SRP HD Template

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Apr 10, 2019

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Version/s:

Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Not Reproducible

"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::G...

Graphics Device Features

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Mar 10, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce: Open the attached project "VideoCrashNoHL2.zip" Build the project for UWP Open the built solution in Visual Studio... Read more

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