Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X
Votes
0
Found in
2020.3.46f1
2021.3.20f1
2022.2.10f1
2023.1.0b7
2023.2.0a5
2023.3.0a3
6000.0.0b11
Issue ID
UUM-29659
Regression
No
"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::GetID()'" is thrown when VideoPlayer loops several times in the Build
How to reproduce:
# Open the attached project "VideoCrashNoHL2.zip"
# Build the project for UWP
# Open the built solution in Visual Studio
# Start Debugging on Local Machine
# Wait for the video to loop several times
Expected results: No errors thrown
Actual results: "Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::GetID()'" is thrown
Reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The letter "i" is incorrectly formatted into “İ" when capitalised if the devices Region is set to "Turkish (Turkiye)"
- [VFX] "ArgumentException" error thrown when trying to add/create Curl Noise Node
- Properties of custom visual elements fail to initialize when inside of template that has been renamed
- HDR output fails to render in Player when using Direct3D11 in Exclusive Fullscreen mode
- Crash on block_merge_next when moving a GameObject with a specific Particle System Component and Rate Over Distance is set to above 0 in the Emission tab
Add comment