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Not Reproducible

Under Consideration for 2021.3.X, 6000.0.X, 6000.1.X, 6000.2.X

Votes

0

Found in

2020.3.46f1

2021.3.20f1

2022.2.10f1

2023.1.0b7

2023.2.0a5

2023.3.0a3

6000.0.0b11

6000.1.0a7

6000.2.0a1

7000.0.0a1

Issue ID

UUM-29659

Regression

No

"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::GetID()'" is thrown when VideoPlayer loops several times in the Build

-

How to reproduce:
# Open the attached project "VideoCrashNoHL2.zip"
# Build the project for UWP
# Open the built solution in Visual Studio
# Start Debugging on Local Machine
# Wait for the video to loop several times

Expected results: No errors thrown
Actual results: "Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::GetID()'" is thrown

Reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5
Not reproducible with: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 60002.0a9

Reproducible on: Windows 10

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    This issue has been fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production.

    Today we will be closing this issue. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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