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[Mobile] Product Name in Target Selection dropdown is empty when device ...
How to reproduce: 1. Open the attached project ("1381214_repro.zip") 2. Build And Run on a mobile device 3. Open Profiler (Window ->... Read more
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps: 1. Open the attached project "Case_1382446" 2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
Scriptable Build Pipeline results in null script and object references i...
Reproduction steps: 1. Open the "P3_pached.zip" project 2. Switch project to Tools -> Build Defines -> USE_SCRIPTABLE_BUILD_PIPELINE... Read more
[iOS] Script debugging does not work when adding a breakpoint in Rider
How to reproduce: 1. Open the attached project ("1367090_repro.zip") 2. Build And Run on an iOS device 3. Take note of the IP printe... Read more
URP Decal Projector with a Material that has a Normal Map applied is bro...
How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select “Decal Proj... Read more
NullReferenceException error is thrown when a Renderer added to a LOD Gr...
How to reproduce: 1. Open attached project "lodRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hi... Read more
[iOS] [ARFoundation] Crash after scanning a tracking image
Reproduction steps: 1. Download and open the attached "ARCRashRerpo" project from the Google drive link 2. Build and deploy the proj... Read more
[Ubuntu 20.04] [Mac] .unitypackage files cannot be imported using the Pr...
Reproduction steps: 1. Create a new project 2. From Hierarchy drag any GameObject to the Project window to make a prefab 3. Right-cl... Read more
[iOS] Screen.cutouts returns a null value
Reproduction steps: 1. Download and open the attached "ScreenCutOutTest.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
Failed to load a custom asset when using Naninovel package
Reproduction steps: 1. Open the user's project "Test.zip" 2. Select `Assets/Scripts/TestScript.nani` asset 3. In the Inspector windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map