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[Performance] Multiple child folders causes a slow down when refocusing ...
Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more
Reimporting prefab with optimal animation compression settings multiple ...
To reproduce: 1. Open repro project2. Open animation window3. Select 'FPS_Avatar_SMG_Animations' prefab4. Notice that all animation ... Read more
[iOS] Rigidbody with interpolation, gravity and frozen position is moving
To reproduce:1. Open users attached project "SkiThree_UnityProj.zip"2. Build for iOS3. Run the build with Xcode to A10 device4. Obse... Read more
mono_class_from_mono_type crashes when entering to Play mode
To reproduce: 1. Download project from attached link and open in Unity2. Open "Conversation" scene3. Enter Play mode Expected Result... Read more
AssetDatabaseV1::ImportAsset crashes when importing an Asset
Using EditorSceneManager.NewScene in a ScriptedImporter crashes Unity when importing an Asset To reproduce: 1. Download attached pro... Read more
[Enlighten] Memory leak. UnityGPUTexture and UnityGPUTextureUpdater obje...
[Enlighten] Memory leak. UnityGPUTexture and UnityGPUTextureUpdater objects are being leaked. 1. What happenedWhen running the attac... Read more
[iOS][Metal] Artifacts are rendered before playing the video from URL
To reproduce:1. Open user's attached project2. Build it to iOS platform3. Launch on the device4. Notice that during first frames art... Read more
[XR] Daydream application fails to initialize and renders black on launch
How to reproduce:1. Open the attached user project2. Switch to Android platform3. Build and run Player on device Expected result: Da... Read more
Editor crashes on AddWebsocketHost on other instance to he same port
Editor crashes on AddWebsocketHost on other instance to he same port 1. Open project attached (or create a new project and add scrip... Read more
Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Click BugReport ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size