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0
votes
Duplicate

Add Key option is not displayed when right clicking on object's scale pr...

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Nov 18, 2021

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Version/s: 2021.2.0a15, 2021.2.3f1

Reproduction steps: 1. Open the sample project 2. Select the TestObject 3. Open the Animation Window 4. Enable Record Mode in the An... Read more

0
votes
Fixed

[iOS] Crash on __pthread_kill when clicking on a Notification that conta...

Package: Mobile Notifications

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Nov 23, 2021

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Version/s: 1.4.2

Reproduction steps: 1. Open the attached project "PushNotifCrash .zip" 2. Build and Deploy the project to an iOS Simulator 3. Put th... Read more

0
votes
Fixed

[Linux][macOS] MultiDisplay: Fullscreen window persists after exiting pl...

Linux

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Oct 29, 2021

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Version/s:

Per Evelina: 1. Set one Game view to Maximised 2. Set another Game view to Fullscreen on another screen 3. Enter Play Mode 4. So fa... Read more

4
votes
Won't Fix

CommandBuffer allocates a different Temporary Render Texture when boundi...

Metal

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "crest" project 2. Open the "main" Scene 3. Enter the Play Mode 4. Observe the Game vi... Read more

0
votes
Fixed

The Animator Controller Asset corrupts when renaming it

Animation

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Nov 23, 2021

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Version/s: 2021.1.5f1, 2021.1.6f1

Reproduction steps: 1. Open the attached project 2. Create a new Animator Controller 3. Rename the new Animation Controller to for e... Read more

0
votes
Fixed

Crash when selecting a tab from the Project Settings in Safe Mode

Settings Window

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Nov 02, 2021

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Version/s: 2021.2.0b14, 2021.2.0f1, 2022.1.0a9

Reproduction steps: 1. Open the attached project "Test_crash" 2. Enter Safe Mode 3. Open Edit -> Project Settings 4. Select one of t... Read more

3
votes
Fixed

Crash with missing stack trace information after changing a Scene View s...

Scene/Game View

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Nov 08, 2021

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Version/s: 2021.2.0b13, 2021.2.1f1, 2022.1

How to reproduce: 1. Open the attached project from "GizmosBug.zip" 2. Select any GameObject in Hierarchy and open Script "BugScript... Read more

0
votes
Fixed

[Memory Profiler] Memory Usage Breakdown Categories don't add up to the ...

Package: Memory Profiler

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Nov 15, 2021

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Version/s: 0.4.2-preview.1

This Bug was split in too, the other half is tracked as Case 1383114 The Top Memory usage categories add up to more than the Total ... Read more

0
votes
Fixed

[AssetDB] Strange import dependencies between textures, FBX files, and T...

Asset - Importers

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Nov 15, 2021

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Version/s: 2021.2.2f1

When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more

0
votes
Fixed

[Memory Profiler] Some Snapshots do not have any Managed Objects that ha...

Package: Memory Profiler

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Nov 23, 2021

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Version/s: 0.4.2-preview.1

This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between... Read more

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