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Add Key option is not displayed when right clicking on object's scale pr...
Reproduction steps: 1. Open the sample project 2. Select the TestObject 3. Open the Animation Window 4. Enable Record Mode in the An... Read more
[iOS] Crash on __pthread_kill when clicking on a Notification that conta...
Reproduction steps: 1. Open the attached project "PushNotifCrash .zip" 2. Build and Deploy the project to an iOS Simulator 3. Put th... Read more
[Linux][macOS] MultiDisplay: Fullscreen window persists after exiting pl...
Per Evelina: 1. Set one Game view to Maximised 2. Set another Game view to Fullscreen on another screen 3. Enter Play Mode 4. So fa... Read more
CommandBuffer allocates a different Temporary Render Texture when boundi...
How to reproduce: 1. Open the user's attached "crest" project 2. Open the "main" Scene 3. Enter the Play Mode 4. Observe the Game vi... Read more
The Animator Controller Asset corrupts when renaming it
Reproduction steps: 1. Open the attached project 2. Create a new Animator Controller 3. Rename the new Animation Controller to for e... Read more
Crash when selecting a tab from the Project Settings in Safe Mode
Reproduction steps: 1. Open the attached project "Test_crash" 2. Enter Safe Mode 3. Open Edit -> Project Settings 4. Select one of t... Read more
Crash with missing stack trace information after changing a Scene View s...
How to reproduce: 1. Open the attached project from "GizmosBug.zip" 2. Select any GameObject in Hierarchy and open Script "BugScript... Read more
[Memory Profiler] Memory Usage Breakdown Categories don't add up to the ...
This Bug was split in too, the other half is tracked as Case 1383114 The Top Memory usage categories add up to more than the Total ... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
[Memory Profiler] Some Snapshots do not have any Managed Objects that ha...
This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map