Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
Issue ID
1376989
Regression
No
[Linux][macOS] MultiDisplay: Fullscreen window persists after exiting play mode
Per Evelina:
1. Set one Game view to Maximised
2. Set another Game view to Fullscreen on another screen
3. Enter Play Mode
4. So far works as expected
5. Exit Play mode
Expected result: All Play Mode “Views/screens” are closed or minimised
Actual result: The Fullscreen window still persists (on Macbook screen)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment