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NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps: 1. Open the attached project ("1371833_22.1.0a16.zip") 2. Open "SampleScene" 3. Right-click Canvas in the Hierar... Read more
Coverage API returns wrong file path for fields in partial class that ar...
Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip 2. Open Test Runner 3. Run the only test in the project 4.... Read more
[GLES] Incorrect DOF blur
Reproduction steps: 1. Open the user's attached project "DoFRepro.zip" 2. Build and Run on an Android device 3. Click "NEW GAME" 4. ... Read more
Unable to change Animation window values by dragging when values were ch...
How to reproduce: 1. Open the attached project in "1382193_case.zip" 2. Open the "SampleScene" Scene 3. Select the "Cube" object 4. ... Read more
[Visual Effect Graph] [OpenGLES3] Shader error 'syntax error: unexpected...
How to reproduce: 1. Open the attached project '1377463.zip' 2. Switch build platform to Android 3. Observe logs in the Console Exp... Read more
AdvancedDropdown opens an item without children when the item has the sa...
Reproduction steps: 1. Open the user's attached project 2. Select Bug > Reproduce in the Menu bar 3. Select "Group" under "Profiler ... Read more
[XR][HDRP] Spotlight intensity appears blocky near the edges of the lit ...
0. A Sony Spatial Reality Display is required to reproduce the issue 1. Open the attached project 2. Open the 'SRDisplaySimpleSample... Read more
[HDRP] Creating or selecting volumes throws errors
Versions tested: 2022.1.0a16 + Master (ef7f7c3ac306f1cd82d19e3bac466c96c72358e8) Steps to repro: 0) Start an empty project, import... Read more
[UI Toolkit] The colors/style of UI Builder elemetns differes from Game ...
How to reproduce: 1. Open the attached project 2. Open "UIToolkit_scene" scene 3. Open UIDocument for that scene in the UIBuilder wi... Read more
Timeline rebuilds and evaluates Playable graph when selecting a timeline...
How to reproduce: 1. Open the attached "1367676" project 2. Open the Timeline tab (Window -> Sequencing -> Timeline) 3. Select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object