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"FocusController has unprocessed focus events" warnings are thrown when ...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
[Hub] "Add modules" window has "Unity <...> is no longer available" erro...
Reproduction steps: 1. Make sure that at least one build target module for the Editor version is not installed on your machine 2. Op... Read more
Serializable field attribute lists are not visible in the Inspector wind...
Reproduction steps: 1. Open the attached Unity project "ReorderableListBug.zip" 2. Open the "SampleScene.unity" Scene 3. In the Hier... Read more
ParticleStrip Quad doesn't get destroyed when explicitly setting alive a...
How to reproduce: 1. Open user attached project 2. Open Scene "RibbonPack" (Assets > Samples > RibbonPack) 3. Enter Play Mode 4. Obs... Read more
InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps: 1. Open project "TestDebugInput.zip" 2. Open Scene "SampleScene" and enter Play Mode 3. Click and hold the Orang... Read more
Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...
How to reproduce: 1. Open the attached project '1377934.zip' 2. Open Build Settings and enable Development Build 3. Build and Run on... Read more
Shader warnings in Console when using Visual Effect Graph, URP package a...
How to reproduce: 1. Open the attached project '1377444.zip' 2. Open Build Settings and change the platform to Android 3. Observe lo... Read more
[UWP] Screen flickers on HoloLens 2 when Shared Depth Buffer is on
How to reproduce: 1. Open the attached project "DepthBuffer.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open Edit>Project Settin... Read more
[iOS] TouchScreenKeyboard.selection is ignored
Reproduction steps: 1. Download and open the attached "TouchscreenKeyboardSelection.zip" project 2. Build and deploy the project to ... Read more
[Apple Silicon] Crash when recording play mode
Reproduction steps: 1. Open the user's attached project 2. In the Recorder window press "START RECORDING" Expected result: Recordin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object