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0
votes
Fixed

[ProBuilder] Shape Editor values are not clamped consistently

Package: Probuilder

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Aug 29, 2020

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Version/s: 4.1.0

How to reproduce:1. Open attached project "case_1273930_repro.zip"2. Open ProBuilder Window ('Tools' > 'Probuilder' > 'ProBuil... Read more

0
votes
By Design

The "Compress Tilemap Borders" function is not working when used via the...

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May 13, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1

How to reproduce:1. Open the attached “IN-74639.zip” Project2. Open the “SampleScene”3. Expand the “Grid” Game Object in the Hierarc... Read more

0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

0
votes
Fixed

Rect selecting in the Scene view always pick objects loaded from Asset B...

Themes

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May 28, 2019

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Version/s: 2018.3.0a2, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Tools-> Load From Asset Bundle3. Rect select somewhere in the... Read more

0
votes
Fixed

Unity Editor crashes sometimes after entering Play Mode when the experim...

Graphics - General

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Aug 07, 2019

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Version/s:

Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes someti... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

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Feb 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Active

Font asset is re-imported and kerning values are set up each time when s...

Text

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Sep 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1c1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

1
votes
Third Party Issue

[Quest] Crash with Error "JNI GetStaticFieldID called with pending excep...

XR SDK

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Jul 10, 2024

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Version/s: 6000.0.10f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

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