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[Quest] Crash with Error "JNI GetStaticFieldID called with pending exception java.lang.ClassNotFoundException: com.unity3d.player.UnityPlayer" when launching Player with Meta Core SDK on Quest



Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Build and Run on a Quest device

Expected result: The Player does not crash and continues to run
Actual result: Player crashes at launch

Reproducible with: 6000.0.10f1
Could not test with: 2021.3.40f1, 2022.3.36f1 (Failure [INSTALL_PARSE_FAILED_UNEXPECTED_EXCEPTION: Failed to parse /data/app/vmdl1590677866.tmp/base.apk: AndroidManifest.xml])

Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Quest 3 (user reported)

Not reproducible on:
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

- When making the AsyncInitialize call, the catch block never executes and neither does the OnComplete callback

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