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"depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuf...
Windows 7 64b I created new empty project and was playing with Connect window In couple minutes after I created this project - Game... Read more
[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play Crash! Note: This happens when tr... Read more
OnApplicationPause(false) is called when the game was not paused before
Reproduction steps: 1. Open attached project 2. Open "Scene1" 3. Play the scene 4. Notice that "False" is called in the console OnA... Read more
5.5: serialized shader data size has increased in some cases
Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader d... Read more
[iOS] Xml Deserialization crashes Unity player on iOS
Steps to reproduce: 1) Open the attached project. 2) Add scene 'test' to build. 3) Build the project for iOS. 4) Deploy the project ... Read more
[Android] [Adreno] App crashes on some Adreno 2xx devices
To reproduce: 1) Open attached project 2) Build it on Android 3) Let it load for a few seconds, then notice that it crashes. If you ... Read more
[OSX] Build settings window stays on top of other Finder windows after f...
Steps to reproduce: 1) Create a new project or open an existing one. 2) Build the project for any platform with the 'Build' option. ... Read more
[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps: 1. Create new Project 2. Open PlayerSettings 3. Set Bundle Identifier to something with two dots [com.hello..wor... Read more
[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...
Steps to reproduce: 1. Open attached project. 2. Open "Build Settings" window. If you see this error message: "Because you are not ... Read more
[Regression][TerrainComponent] NullReference exceptions are thrown after...
Steps to repro: 1. Open attached project and 'test' scene; 2. Select Terrain gameobject in the 'Hierarchy'; 3. Go to 'Paint Texture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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