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Application.systemLanguage returns "Unknown" when system language is set...
How to reproduce: 1. Set Hindi as the primary system language 2. Open the attached project ("ApplicationSystemLanguageHindi.zip") 3.... Read more
[Android] SV_Coverage gets mistranslated from HLSL to GLSL when compilin...
Reproduction steps: 1. Open the attached project "SV_Coverage gets mistranslated from HLSL to GLSL.zip" 2. Switch to Android Platfor... Read more
iOS keyboard QuickType bar is not disabled in 15 iOS when it is set to f...
How to reproduce: 1. Open project "KeyboardiOS15.zip" 2. Go to the Build Settings 3. Select iOS and build 4. Open the project in the... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project 2. Select child "GameObject (1)" 3. Select Joint angle tool (Left one) on the ArticulationBody Inspector 4... Read more
[Particles] Inspector breaks and errors are thrown when the Material fie...
How to reproduce: 1. Open the user's attached "ParticleMaterials" project 2. Open the "SampleScene" Scene 3. Select the "Particle Sy... Read more
[HDRP][DXR] Multimat opaque materials are not included in the RTAS when ...
Repro steps : - Open attached project - Open SampleScene - Select any of the materials among Material/mat1 mat2 or mat3 - Set it to... Read more
[Plastic] GUI Error thrown while trying to checkin with empty checkin me...
How to reproduce: 1. Create new project and initialise Plastic SCM 2. Add cube to scene and save scene (notice that 2 changes will b... Read more
An error is thrown when merging changes made to a Prefab into a Nested P...
How to reproduce: 1. Open the user attached "nested_bug.zip" project 2. Open the "GameParent" Prefab located in the Scenes folder 3.... Read more
[UWP] Application.targetFrameRate doesn't work when building in UWP
Reproduction steps: 1. Open project "137355 Repro.zip" 2. Open Build Settings in File > Build Settings 3. Switch Platform to UWP the... Read more
The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps: 1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit) 2. Go to File >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object