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0
votes
Fixed

Application.systemLanguage returns "Unknown" when system language is set...

Package

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Nov 12, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Set Hindi as the primary system language 2. Open the attached project ("ApplicationSystemLanguageHindi.zip") 3.... Read more

0
votes
Fixed

[Android] SV_Coverage gets mistranslated from HLSL to GLSL when compilin...

Shader System

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Nov 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "SV_Coverage gets mistranslated from HLSL to GLSL.zip" 2. Switch to Android Platfor... Read more

2
votes
Fixed

iOS keyboard QuickType bar is not disabled in 15 iOS when it is set to f...

iOS

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Nov 16, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2022.1

How to reproduce: 1. Open project "KeyboardiOS15.zip" 2. Go to the Build Settings 3. Select iOS and build 4. Open the project in the... Read more

0
votes
Fixed

[Physics] Articulation body scale does not affect Anchor Transform Tool ...

Physics

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Nov 17, 2021

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Version/s: 2022.1.0a15

1. Open attached project 2. Select child "GameObject (1)" 3. Select Joint angle tool (Left one) on the ArticulationBody Inspector 4... Read more

0
votes
Fixed

[Particles] Inspector breaks and errors are thrown when the Material fie...

Visual Effects - Legacy

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Nov 09, 2021

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Version/s: 2020.3.19f1, 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

How to reproduce: 1. Open the user's attached "ParticleMaterials" project 2. Open the "SampleScene" Scene 3. Select the "Particle Sy... Read more

0
votes
Fixed

[HDRP][DXR] Multimat opaque materials are not included in the RTAS when ...

Graphics - LowLevel

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Nov 16, 2021

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Version/s:

Repro steps : - Open attached project - Open SampleScene - Select any of the materials among Material/mat1 mat2 or mat3 - Set it to... Read more

2
votes
Not Reproducible

[Plastic] GUI Error thrown while trying to checkin with empty checkin me...

Package: Plastic SCM

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Nov 16, 2021

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Version/s: 1.15.4

How to reproduce: 1. Create new project and initialise Plastic SCM 2. Add cube to scene and save scene (notice that 2 changes will b... Read more

0
votes
Fixed

An error is thrown when merging changes made to a Prefab into a Nested P...

Scene Management

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Sep 02, 2021

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Version/s: 2020.2.0a3, 2020.3.14f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached "nested_bug.zip" project 2. Open the "GameParent" Prefab located in the Scenes folder 3.... Read more

1
votes
Fixed

[UWP] Application.targetFrameRate doesn't work when building in UWP

Universal Windows Platform

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Oct 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps: 1. Open project "137355 Repro.zip" 2. Open Build Settings in File > Build Settings 3. Switch Platform to UWP the... Read more

0
votes
Fixed

The argument "-long-plt" is not present in the "tundra.log.json" log fil...

Build Pipeline

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Nov 08, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit) 2. Go to File >... Read more

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