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[Presets] ArgumentNullException error is thrown on creating preset of th...
Undo objects may not be null and ArgumentNullException errors are thrown on overriding preset with the existing preset asset. Steps ... Read more
[UWP] When using Executable Only build, the cursor image is distorted.
The cursor image looks stretched in Y axis, and cut off from the middle. Repro:1. Download project attached2. Build UWP with Executa... Read more
[ARM] Executable Only build fails in Editor
Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro:1. Create an new ... Read more
[ARM64] When using Executable Only, Player crashes on launch.
This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration:- Master: Always launches- Debug... Read more
[XR] Subsystems are not found when using Android app bundles
No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more
[Packman] Artifacts appear in the Package window after leaving play mode
Steps to reproduce:1. Create a new project2. Open Package Manager window3. Type in search bar "2D"4. Enter and exit play mode Result... Read more
Probe deduplication breaks for probes that are close
When adding dense light probes on a small object some of the probes disappear. Steps to reproduce:1. Download and open the attached ... Read more
[Hub] [Linux] Creating a project with an existing name but with differen...
How to reproduce:1. Create a project with the name 'TEST' and launch it2. Create a few objects in the scene to make the project diff... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce:1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip")2. Open the "SampleScene" and enter the Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument