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0
votes
Won't Fix

Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating Wor...

Camera

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Jan 16, 2018

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Version/s: 5.6.4p4

How to reproduce:1. Open the attached user project and "test" scene2. Observe that the scene contains two cameras, one has a script ... Read more

0
votes
Fixed

[WebGL] fullscreen behaviour changed and needs setting change in Standal...

WebGL

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Jan 16, 2018

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Version/s: 2018.1.0b3

-e: see title, new settings for standalone fullscreen got introduced and they effect WebGL too--works in 2017.3, starts not working ... Read more

0
votes
Fixed

[ReflectionProbe][VCS] Trying to bake only reflection probes while using...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Set up perforce server and workspace2. Create project inside workspace3. Enable perforce integration and conn... Read more

0
votes
Duplicate

Cannot edit collider bounds from certain inspector tab when two or more ...

Inspector Framework

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Jan 14, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open "987815Repro" project2. Enter "test" scene3. Select "Cube"4. Press Edit Collider in one Inspector tab5. Pre... Read more

1
votes
Fixed

TilemapRenderer material values cannot be changed using MaterialProperty...

2D

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Jan 15, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “MaterialPropertyBlock.zip” Unity project2. Open “BugReport” scene3. Enter Play mode Expected re... Read more

0
votes
Fixed

[HDRP][Metal] Point and spot lights are incorrectly clipped at certain a...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Won't Fix

[HDRP] Some objects are not properly lit until Directional Light object ...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Fixed

[HDRP][Metal] One of the planes in 'Displacement Mapping With Depth Offs...

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Not Reproducible

[HDRP][Metal] Transparent cube in 'Generic scene' test has pixely artefacts

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Fixed

[HDRP][Metal] The fog in SkyFogTest doesn't affect the cubes, they are n...

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

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