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Won't Fix

Votes

0

Found in

5.6.4p4

Issue ID

988286

Regression

No

Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating World Space Canvas and using CopyFrom during OnPreRender

Camera

-

How to reproduce:
1. Open the attached user project and "test" scene
2. Observe that the scene contains two cameras, one has a script that instantiates World Space Canvas, another has a script which uses Camera.CopyFrom to copy Main Camera settings
3. Press play

Result: Crash occurs on:

0x0000000140476912 (Unity) PrepareRenderNodesOnMainThreadDeprecated
0x000000014048112A (Unity) QueuePrepareIntegrateMainThreadObjects
0x00000001404813CF (Unity) EndRenderQueueExtraction
0x000000014041C652 (Unity) CullResults::GetOrCreateSharedRendererScene
0x00000001403FDE0D (Unity) Camera::CustomRender
0x00000001403FF4AC (Unity) Camera::Render
0x00000001403FFCCB (Unity) Camera::Render

Reproducible with - 2018.1.0b3, 2017.3.0p2, 2017.2.1p1, 2017.1.3f1

Notes:
1. Also happens in Standalone, Android, WebGL built players
2. Happened on Direct3D11, OpenGLES3, Direct3D12, OpenGLES2 graphics API's

  1. Resolution Note:

    Low priority defect for the moment. This bug is unlikely to be fixed in the near future.

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