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Won't Fix
Votes
0
Found in
5.6.4p4
Issue ID
988286
Regression
No
Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating World Space Canvas and using CopyFrom during OnPreRender
How to reproduce:
1. Open the attached user project and "test" scene
2. Observe that the scene contains two cameras, one has a script that instantiates World Space Canvas, another has a script which uses Camera.CopyFrom to copy Main Camera settings
3. Press play
Result: Crash occurs on:
0x0000000140476912 (Unity) PrepareRenderNodesOnMainThreadDeprecated
0x000000014048112A (Unity) QueuePrepareIntegrateMainThreadObjects
0x00000001404813CF (Unity) EndRenderQueueExtraction
0x000000014041C652 (Unity) CullResults::GetOrCreateSharedRendererScene
0x00000001403FDE0D (Unity) Camera::CustomRender
0x00000001403FF4AC (Unity) Camera::Render
0x00000001403FFCCB (Unity) Camera::Render
Reproducible with - 2018.1.0b3, 2017.3.0p2, 2017.2.1p1, 2017.1.3f1
Notes:
1. Also happens in Standalone, Android, WebGL built players
2. Happened on Direct3D11, OpenGLES3, Direct3D12, OpenGLES2 graphics API's
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Resolution Note:
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.