Search Issue Tracker
CrossDomainPolicy failure after reload page on mac
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/' Read more
Butterfly Demo causes Unity webplayer to hang in Firefox
From this thread (https://bugzilla.mozilla.org/show_bug.cgi?id=932678) on Mozilla's support site, via Unity support: A particular U... Read more
Unsupported wedge mapping mode type
To reproduce: 1. Open MagicMirror project 2. Reimport all assets 3. Check console for errors Copy-pasting the errors: ImportFBX Wa... Read more
Xcode fails on dsymutil error
To reproduce: 1. Open attached Xcode project 2. Build it 3. Error "Build fails when dsymutil exits with code 11." Read more
Material animation changes Material asset for certain shaders
I think BaseRenderer::ApplyCustomProperties modified the material. The Unlit Alpha material changes color in the Inspector when it... Read more
Unity crashes when a file which is about to be exported is moved
Unity crashes when a file which is about to be exported is moved Steps to reproduce: 1. Open or create a new project 2. Save the sce... Read more
Importing Package which contains invalid scene name causes Windows Edito...
1. Use MacOS editor to create scene named with invalid name for windows, for example "<.scene" 2. Export this scene as a Unity packa... Read more
Editor crashes when importing or tweaking with very large audio file
Steps to reproduce: 1. Open any project 2. Try to import audio file which is larger than 800MB 3. At this point it could crash. If n... Read more
Red line in Animation Window preview is not moved back to original posit...
Steps to reproduce : - create a new project - open the Animation Window and create a new animation - drag the red slider - press e... Read more
Scripts in bundles have deserialization issues
-e: 4.3 seems to have an obscure problem with loading asset bundles that have scripts inside them. We get this error message: Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script