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Unity crashes at GfxDeviceD3D11Base::BindBuffersForDraw when LinerRender...
How to reproduce:1. Open given Unity project2. Enter "main" scene3. Enter play mode4. Unity crashed Reproducible with: 5.5.5p1, 5.6.... Read more
Warning not accounting for the first variable when multiple variables ar...
Steps to reproduce:1. Open attached project "FaultyWarning"2. Open Scene "Scene"3. RMB click on Script "Repro.cs"->Reimport4. Che... Read more
Duration doesn't change when changing Particle System Sub emitter's part...
To reproduce:1. Open project attached2. In Hierarchy window, select Particle System3. In scene window, press Simulate to simulate pa... Read more
Identical objects are sorted differently in the Tilemap with the same se...
Identical objects are sorted differently in the Tilemap with the same settings 1. levelScenes > load 'level_7'2. Place a green wa... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps:1. Download project "MemLeak.zip" and open in Unity2. Open scene "memtestscene"3. Open Task Manager4. Enter Play ... Read more
[Collab] Null Reference Exception errors are thrown when using Collabora...
1. Create a new Unity project and open it2. Right click on Project tab and add another Project tab (Add Tab --> Project)3. Close ... Read more
Changing the parent of an object with a collider component to a Composit...
Steps to reproduce:1. Open attached “ColliderParent.zip” Unity project2. Open scene “Example”3. Enter Play mode4. Click the red butt... Read more
[2D] Editing Spline for Sprite Shape Prefab is sluggish
[2D] Editing Spline for Sprite Shape Prefab is sluggish Editing Spline for a Sprite Shape that is a prefab is sluggish compared to a... Read more
SceneManager.SetActiveScene cannot be called inside SceneManager.sceneLo...
Reproduction steps:1. Open the attached project "SceneActivationBug.zip";2. Open the "StartingScene";3. Click Play in Unity;4. Press... Read more
Vuforia-based project crashes on play under Red Stone 2 at HolographicRe...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the main scene4. Play the scene5. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject