Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.0f1
Issue ID
976873
Regression
No
Vuforia-based project crashes on play under Red Stone 2 at HolographicRenderManager::~HolographicRenderManager
Steps to reproduce:
1. Open the attached project
2. Switch platform to Windows Store
3. Open the main scene
4. Play the scene
5. Observe the crash
Actual behavior: Unity crashes
Expected behavior: Unity should not crash
Reproduced with: 2017.3.0f1
Not reproduced with: 2017.2.1f1, 2017.3.0f2, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment