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Fixed in Unity 2018.2

Votes

0

Found in

5.6.3p1

Issue ID

977228

Regression

No

Unity crashes at GfxDeviceD3D11Base::BindBuffersForDraw when LinerRenderer.positionCount is set to big number

Shuriken

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Priority: 5Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

How to reproduce:
1. Open given Unity project
2. Enter "main" scene
3. Enter play mode
4. Unity crashed

Reproducible with: 5.5.5p1, 5.6.4p4, 2017.1.2p3, 2017.2.1f1, 2017.3.0f2, 2018.1.0a7

Note:
Unity crashes in AudioReader.cs (line 20) when Samples.Length is an int equals 20696424

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