Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

[Mixed Reality] Spot or Point lighting problem in Windows Mixed Reality

XR SDK

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Nov 03, 2017

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Version/s: 2017.2.0f3

Adding some notes based on investigation. 1. This issue only occurs during multi-pass rendering. Single-pass and single-passed insta... Read more

2
votes
Fixed

[Android] Player containing default Terrain crashes on certain devices u...

Mobile

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Jan 02, 2018

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Version/s: 2017.3.0a7, 2017.3.0f3

How to reproduce:1. Open the attached "Terrain Crash" project2. Build and Run project to Android device Actual result: Player gets o... Read more

0
votes
Won't Fix

Animator Controller causes Asset Bundle to load significantly slower

Asset Bundles

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Jan 03, 2018

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Version/s: 5.6.4p4

To reproduce:1. Open attached project;2. Open "Main" scene and enter Play mode;3. Click buttons "LoadAsbOne", "LoadAsbCtrl" and "Loa... Read more

0
votes
By Design

Re-enabling Animator changes default Animator component values

Animation

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Jan 04, 2018

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Version/s: 2017.1.2f1

To reproduce:1. Open the attached project;2. Open TestScene.unity and hit play;3. Click "Hide" button;4. Click "Disable" button;5. C... Read more

1
votes
Fixed

[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...

XR SDK

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Dec 12, 2017

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Version/s: 2017.3.0f3

REPRO STEPS 1. Start Editor2. Disconnect HMD3. Start play mode4. Stop play mode5. Connect HMD (Wait for MRP to say "Ready")6. Start ... Read more

0
votes
By Design

NavMesh bakes inside collider marked as Not Walkable

AI Navigation

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Jan 04, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached project "New Unity Project (2).zip"2. Make sure the cube scale is large enough (20,10,20 is fine... Read more

3
votes
Fixed

[Android] Setting Screen.fullScreen = false does not leave fullscreen mode

Mobile

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Jan 05, 2018

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Version/s: 2018.1.0a1

How to reproduce:1. Open QA Attached project2. Deploy to device3. Notice app nav bar disappearing twice Reproduced on: 2018.1.0a1, 2... Read more

0
votes
Fixed

Input from the Chinese IME's get duplicated in the Editor's Input Fields

Windows

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Dec 11, 2017

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Version/s: 2017.3.0f2, 2018.4, 2019.4, 2020.3, 2021.2

How to reproduce:1. Create a new Unity project2. Create two UI Input Fields3. Download and install a Chinese IME (during this test h... Read more

4
votes
Fixed

RectTransform.sizeDelta resets prefab with RectTransform position if was...

uGUI

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Jan 05, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3, 2018.1.0a1

To reproduce:1. Open project2. Play scene3. Press button 'A', notice that emoji is added to right upper corner of white rectangle4. ... Read more