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Crash with YGLayoutNodeInternal when opening the docked Project Settings...
Reproduction steps: 1. Open the user's attached "LocSettingsBug.zip" project 2. Open the Project Settings window then drag and drop ... Read more
UI Toolkit Theme Style Sheet doesn't update when it has been changed mor...
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/SampleScene" 3. Enter Play Mode 4. Press on the red UI eleme... Read more
HDR color values are rounded when changing intensity
Reproduction steps: 1. Open the attached "1372353.zip" project 2. Open the "SampleScene" Scene 3. Select the "GameObject" GameObject... Read more
Scene/Game view is flickering to fully black after moving viewpoint when...
Steps to repro: 1. Open the attached project and "EveningB" scene; 2. In the Package Manager install latest available HDRP package b... Read more
Editor crashes on "AssetBundleLoadFromAsyncOperation::Perform" when acce...
Reproduction steps: 1. Open the user's attached project 2. Open RW/Scenes/Fire Range Scene 3. Enter the Play Mode Expected result: ... Read more
[Android] Consecutive calls to Graphics.DrawProcedural take a huge amoun...
How to reproduce: 1. Open the attached project ("Project_1369478" download link in the edit) 2. Open the "Main" Scene found in the "... Read more
Edit Collider button missing in Box Collider when working with multiple ...
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Cube" from the Hierarchy ... Read more
Transform Z position of GameObject is reset to 0 in Play mode when the R...
Transform Z position of GameObject is reset to 0 in Play mode when the RigidBody 2D Interpolate property is set to "Interpolate" or ... Read more
UI Image with Shader Graph material doesn't work when Canvas "Render Mod...
Reproduction steps: 1. Open the attached project "1376328.zip" 2. Open Assets > Scenes > SampleScene 3. Observe Game view and Scene ... Read more
Windowed Standalone Player is offset from the edge of the screen when bu...
How to reproduce: 1. Open the user's attached project 2. Go to Edit -> Project Settings -> Player -> Resolution and Presentation 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion