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Fixed in 1.2.1



Found in [Package]


Issue ID




Crash with YGLayoutNodeInternal when opening the docked Project Settings window after deleting the Localization Settings file

Package: Localization


Reproduction steps:
1. Open the user's attached "" project
2. Open the Project Settings window then drag and drop it in the Tab Area of an existing window
3. Create and save the Localization Settings file
4. Open the Tab beside the Project Settings window
5. Delete the created Localization settings file
6. Open the Project Settings window

Expected result: The Editor doesn't crash
Actual result: The Editor crashes

Reproducible with: 1.0.4, 1.0.5 (2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021.2.1f1, 2022.1.0a13)

- The issue doesn't reproduce if the Project Settings window isn't docked in the Tab Area

First few lines of the Stacktrace:
0x000000013f8998c9 (Unity) YGLayoutNodeInternal
0x000000013f89ab6d (Unity) YGNodeComputeFlexBasisForChild
0x000000013f89d33a (Unity) YGNodelayoutImpl
0x000000013f8998c9 (Unity) YGLayoutNodeInternal
0x000000013f89ab6d (Unity) YGNodeComputeFlexBasisForChild

  1. Resolution Note (fix version 1.2.1):

    Fixed in: 1.2.1 (available in 2019.4.0f1 and above)

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