Search Issue Tracker

0
votes
Fixed

Ray tracing shaders don't fetch vertex color. The resulting color is black.

HD RP

-

Mar 03, 2020

-

Version/s:

Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more

0
votes
Duplicate

Cache server mode changes to previous after reopening Unity

UI

-

Dec 20, 2016

-

Version/s: 5.5.0f3

To reproduce:1. Open user's project2. Go to 'Unity'->'Preferences'3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more

0
votes
Fixed

AssertionException is thrown when preloading localization tables twice

Package: Localization Package

-

Dec 23, 2021

-

Version/s: 1.0.5

How to reproduce:1. Open the attached project "MaterialLocalization_.zip"2. Open "Boot" Scene3. Open the Addressables window ( Windo... Read more

3
votes
Fixed

'Frame not in module' when stepping into partial class if NodeCanvas is ...

Scripting

-

Dec 21, 2016

-

Version/s: 5.5.0p1

How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more

0
votes
Fixed

[2D] Animation Property text overlaps with its input field under prefere...

Package: 2D Animation

-

May 05, 2020

-

Version/s: 4.2.2, 4.2.1, 4.1.1

When a created bone is selected in the project window and Animation Preferences settings window is opened. The text of properties un... Read more

0
votes
Fixed

[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...

Package: Entity Component System (ECS)

-

Feb 11, 2020

-

Version/s: 0.5.1-preview.11

How to reproduce:1. Open attached project "InspectorLock.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more

0
votes
Duplicate

Physics Used Memory keeps growing when GameObject colliders are enabled ...

-

Sep 29, 2025

-

Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the project “IN-113061_PhysicsMemoryUsage”2. Open the SampleScene3. Open the Profiler (Window → Analysis → ... Read more

0
votes
Fixed

Using MemoryMappedFile class from System.IO.MemoryMappedFiles namespace ...

Mono

-

May 10, 2017

-

Version/s: 2017.1.0b4

To reproduce: 1. Open the project, attached by user (MemoryMappedFile.zip)2. Open "scene" scene if not open3. Enter Play mode Expect... Read more

0
votes
Won't Fix

ISerializationCallbackReceiver example

Scripting

-

Apr 07, 2017

-

Version/s: 5.5.1f1

The example sritp on this page: https://docs.unity3d.com/2017.1/Documentation/ScriptReference/ISerializationCallbackReceiver.htmlhtt... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

-

Feb 04, 2015

-

Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.