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Objects are not illuminated after Lightmap baking
1. Open the attached project 2. Open the available scene 3. Build Lightmaps Note: Objects in scene are black 4. Delete the light in ... Read more
Compiling Fixed function shader 'Shader error' is thrown: 'tex2D': no m...
Reproduction Steps: 1. Open User's project 2. Compile "Tinted-Rle-VertexCols" shader 3. Notice thrown error Shader error in 'Tinted... Read more
[Elements size]After entering a new value and clicking outside of the fi...
Steps to reproduce: 1. Open attached project. 2. In the "Project" window select asset named "New Font". 3. In the "Inspector" window... Read more
[MonoDevelop] 5.9.6 won't apply and save custom format policy
Steps to reproduce: 1) open MD 2) import custom policy (user has attached one) 3) press ok 4) go into options and select new policy ... Read more
Unity crashes in DoImportScene when importing a particular fbx model
Steps to reproduce: 1) Create a new project or open an existing one. 2) Import the attached asset 'test_cube.fbx'. - Unity crashes... Read more
Hard EXC_BAD_ACCESS crash from AsyncOperation
How to reproduce: 1. Extract attached project 2. Replace the runTestsForever.sh script with the one provided here 3. Edit the runTe... Read more
Unity crashes when using "Object.DontDestroyOnLoad(this);" because of me...
Steps to reproduce: 1. Open attached project. 2. Open scene named "MoveCubeAB". 3. Enter the play mode. 4. Wait for some time (until... Read more
UnwrapCL.exe fails with models set to Generate Lightmap UVs
Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working". Reproduction Ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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