Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.1f1
Issue ID
1003248
Regression
No
Trigger messages are sent when two Static Trigger Colliders collide with each other
How to reproduce:
1. Open "ReproProject.zip"
2. Enter "TestScene" scene
3. Enter Play Mode
Expected result: Two static trigger game objects should not be triggered and write message in console
Actual result: Two static trigger game objects are triggered when colliding and message is printed in console
Reproducible with: 2018.2.0a1, 2018.1.0b8, 2017.3.1p1, 2017.2.1p4, 2017.1.3p1, 5.6.5p2
Note: https://docs.unity3d.com/Manual/CollidersOverview.html "Trigger messages are sent upon collision" in matrix when Static Trigger Collider is colliding with Static Trigger Collider message should not be sent
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Add comment