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[Android][VideoPlayer] Vertically oriented videos are flickering when pl...
To reproduce: 1. Download and open attached "repro972235.zip" project from provided link.2. Build and run on any Android device. Exp... Read more
Edges of a specific RGBA32 or PVRTC format textures becomes dirty on som...
To reproduce:1. Open project2. Open '2Images' scene3. Open game view Expected: edges of both textures will be whiteActual: some edge... Read more
Race condition in D3D12PageAllocatorBase::RequestPage
Race condition in D3D12PageAllocatorBase::RequestPage Fixed as of 2018.1.0a7 Read more
Text asset containing Non-Breaking Space is not parsed
Steps to reproduce:1. Open user attached project2. Click on the .txt file3. Notice that the text file is shown as empty in the inspe... Read more
[Shaders] Particles/Alpha Blended material inverts colors of other blend...
Steps to reproduce:1. Start a new project2. Add a quad to the scene3. Create a particles/alpha blended material4. Assign a texture, ... Read more
[Android] In dev mode the app is drawn on top of the lock screen which b...
How to reproduce:1. Open QA attached project2. Set up any lock protection (Pattern, pin, password etc) on the device3. Deploy the ap... Read more
Reading local file with UnityWebRequest which contains "#" and multibyte...
Steps to reproduce:1. Open attached “ReadLocal.zip” Unity project2. Enter Play mode3. Observe Console Expected results:Local file is... Read more
[UI] In Playmode, Clicking/Hovering on the Lighting tab throws exception...
[Global Illumination] In PlayMode, Clicking/Hovering on the Lighting tab throws exception "Serialised Object target destroyed" Steps... Read more
Sprite Packer logs are unnecessarily showing for each asset bundle building
https://unity.slack.com/archives/C06TQE31T/p1512489721000065https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically, ... Read more
[AssetBundles] Application crashes when cleaning cache with overloaded C...
To reproduce: 1. Download and open attached "438308_cacheExpiration.zip" project.2. Build and run the project on any platform (Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project