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Fixed in Unity 2018.3



Found in


Issue ID




[Android] In dev mode the app is drawn on top of the lock screen which blocks native content (e.g keyboard)




Priority: 4Not yet prioritized for a release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open QA attached project
2. Set up any lock protection (Pattern, pin, password etc) on the device
3. Deploy the app to device in Dev mode
4. Lock and then wake up the device
5. Touch InputField to call the keyboard
-- Notice the keyboard is not displayed

Actual behaviour: Native content not displayed since the phone is 'locked'

Reproduced on: 5.6.4p4, 2017.1.2p4, 2017.2.1p1, 2017.3.0f3, 2018.1.0b1

Devices under testing
Reproduced using:
Google Pixel XL*, OS:8.0.0, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:google/marlin/marlin:8.0.0/OPR6.170623.012/4283428:user/release-keys
Razer Phone*, OS:7.1.1, CPU:arm64-v8a, GPU:Adreno (TM) 540, Build:razer/cheryl/cheryl_ckh:7.1.1/NMF26X-CKH-171108/853:user/release-keys

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