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Dynamic Mesh building with NavMeshSurfaces with different area types: ar...
Steps to reproduce:1. Open user attached project2. Open scene "demoDynamicNavMeshBuilding"3. Notice that game object "Section1" has ... Read more
Crash in mono_class_array_element_size when switching platform from Andr...
Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform in the Build Settings from Android to PC/Mac/ L... Read more
[Editor UI] [Sorting Group] Drop down arrow is missing for sorting group...
Drop down arrow to collapse a component is missing from the sorting group component Steps to Repo:1. Hierarchy > right click >... Read more
[Android] Script debugging causes Android to crash on startup with .NET 4.6
To reproduce this issue: 1. Create an empty project in Unity2. Build and run for Android, with Script Debugging enabled The player w... Read more
Default banner appears at the origin after build is finished
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, switch platform to Android2) Build and run p... Read more
Tile palette tool won't save tile position changes and will revert back
How to reproduce:1. Open Unity2. Open 'Tile Palette' window3. Create two tiles using a sprite(or sprites)4. Save project5. Enter edi... Read more
Errors appear in a Console, when in a Particle System value of Start Lif...
To reproduce:1. Create a new scene.2. Create a new Particle System.3. Type "Infinity" in start lifetime.4. Stop and Play again Parti... Read more
[OSX] Mouse move events affect Editor UI performance
1) Open a very large inspector2) Try to scroll the scrollbar3) Observe frame rate drops This is due to the way we process mouse move... Read more
UnityWebRequest.Abort is not working on Android
Steps to reproduce:1. Open user attached project "RequestAbortTest.zip"2. Build for android3. Press send4. Press abort5. The request... Read more
NavMesh.SamplePosition always returns False with a specified built-in Ar...
Steps to reproduce:1. Open attached “NavMesh.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe Console window Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets