Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Not Reproducible in 2017.1.X
Votes
5
Found in
Issue ID
973794
Regression
No
[Android] Script debugging causes Android to crash on startup with .NET 4.6
To reproduce this issue:
1. Create an empty project in Unity
2. Build and run for Android, with Script Debugging enabled
The player will crash on startup. It should not crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
Add comment