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Tilemap's center affects the behaviour of Transparency Sort Mode with Cu...
Steps to reproduce:1. Open QA's attached project2. Open scene "Repro"3. Move the "Player Sprite" along the walls4. Notice how with C... Read more
[Windows] Touch Screen does not minimise, maximise or close a running Build
On desktop touchscreens like a Lenovo IdeaCentre, the window can't be minimised, maximised or closed with a touch To reproduce: 1. D... Read more
Editor crashes after clearing Blend Shapes with weights higher than 0
Steps to reproduce:1. Open attached "BlendShapes.zip" Unity project2. Open "main" scene3. Expand "blendSphere" object in Hierarchy4.... Read more
Skinned Mesh Renderer bounds offsets when applying optimize GO if bounds...
Steps to reproduce:1. Download 972082_repro.zip and open "Creature_test" scene2. Check Apatosaure mesh renderer bounds3. Enable Apot... Read more
Anima2D + SpriteAtlas causes sprite to shrinking
How to reproduce:1. Download attached project file and open "work" Scene2. Enter Play Mode Actual result: After creating SpriteAtlas... Read more
[2018.1] Mac and Windows Packages is missing from Saihai/CDN
Seems like Mac/Windows standalone rename was not communicated to the publishing team so this results in an inability to install Wind... Read more
[UI] New parameters are incorrectly introduced for directional, spot and...
Steps for reproduction:1) Open Unity (any versions after 2018.1.0a5)2) Find and select Directional Light in the scene3) In Inspector... Read more
Unable to delete an array item with the delete key
To reproduce:1. Open a new Unity project2. Create a new C# script and create a public array3. Attach the script to any object4. Exte... Read more
Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Go to Window -> Tile Palette3. Enter and Exit Play mode4. Cl... Read more
[Terrain] Artifacts appear on paint-brush while lowering heightmap of te...
Steps to Repo:1. Hierarchy > 3D Object > terrain2. Terrain > raise and lower heightmap > select any brush > raise ter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open