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0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...

iOS

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Sep 18, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b3

Reproduction steps:1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down2. Build and Deploy the applicat... Read more

0
votes
By Design

Metal shader error when using a StructuredBuffer

Metal

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Mar 22, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Open "test scene" scene3. Observe the console window Expected outcome: ... Read more

0
votes
Fixed

Image with gradient Shader Graph set to its Material disappears when res...

Package: Shader Graph

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Dec 27, 2021

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Version/s: 12.1.3

How to reproduce:1. Open the user's attached "SGSample" project2. Build and Run the "SampleScene" Scene3. Resize the Player window E... Read more

0
votes
Fixed

[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene...

Profiling

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May 04, 2020

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Version/s: 2020.1.0a17, 2020.1.0b9, 2020.2

When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSampl... Read more

0
votes
Fixed

[UIR] Lines separating packages wiggle in Packman at 150%

UI Toolkit

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Mar 26, 2020

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Version/s:

1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more

0
votes
Fixed

Wrong Label is deleted when user is trying to delete a newly created Lab...

Package: 2D Animation

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Jul 03, 2024

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Version/s: 9.1.1, 10.1.2, 11.0.0

Steps to reproduce: Create a 2D Project Create a Sprite Library Asset and open in in the Sprite Library Editor Create a Category In ... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

1
votes
Fixed

[Android] The Player application freezes and crashes when minimizing and...

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Jul 31, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.14f1

How to reproduce:1. Open the attached “IN-78481.zip” project2. Open the Build Settings window (File → Build Settings)3. Switch the B... Read more

1
votes
Fixed

[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...

SRP XR

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Apr 07, 2023

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0b12, 2023.2.0a10, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more

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