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Fixed in 2020.2.X

Fixed in 2020.1.X

Votes

0

Found in

2020.1.0a17

2020.1.0b9

2020.2

Issue ID

1244122

Regression

Yes

[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene in Profiler Edit mode when cache server is connected

Profiling

-

When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSample errors are thrown in console when cache server is connected. Refer the attached video

Steps to reproduce:
1) Create a new project
2) Create a prefab of Main Camera by dragging to Project browser
3) Window > Analysis > Profiler
4) Profiler > Select Editor Mode
5) Save the scene

Actual result: Missing Profiler.EndSample errors are thrown

Expected result: No errors should be thrown

Note: Cache server needs to be connected

Occurring in: 2020.2.0a10,2020.2.0a1, 2020.1.0b9 (88b5a833b2fc), 2020.1.0a17

Working fine in: 2020.1.0a16

Environment: Both Windows and Mac

Note: A bug with similar stack trace was fixed recently
https://fogbugz.unity3d.com/f/cases/1181306/

Stack trace:
Missing Profiler.EndSample (BeginSample and EndSample count must match): AssetDatabase.V2.RemoteAssetCacheUploadArtifactFile
Previous 5 samples:
AssetDatabase.V2.UpdateCategorizedAssets
Loading.IDRemapping
FindObjectsOfType
AssetDatabase.V2.ReloadImportedAssets
File.Close
In the scope:
AssetDatabase.V2.RemoteAssetCacheUploadArtifactFile
AssetDatabase.V2.ImportManagerImport
AssetDatabase.V2.ImportAndPostprocessOutOfDateAssets
AssetDatabase.V2.RefreshInternal
AssetDatabase.ImportAtPath

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