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0
votes
Fixed

[Editor Window] Null reference exception is shown when interacting with ...

IMGUI

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Nov 21, 2017

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Version/s: 2017.3.0b3, 2018.1.0a5

Steps to Repo:1. Import Gaia editor extension from asset store or open [use-case] Terrain - Procedural Terrain project2. Go to windo... Read more

0
votes
Fixed
1
votes
Fixed

[Mobile] Metallic Standard Shader looks unlit on an Android with a Mali ...

Mobile

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Nov 21, 2017

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Version/s: 2017.2.0p2

Steps to reproduce 1. Open attached project2. If you're building for Android, set the Graphics API to OpenGLES3, if you're building ... Read more

4
votes
Fixed

Editor freeze on "Checking workspace has not changed" message

Collab

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Nov 22, 2017

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Version/s: 2017.2.0f3

1. What happened? Still getting more information, but for some users, after pulling the latest changes in their project via Collab t... Read more

5
votes
Fixed

WWW request doesn't send Content-Length header

Networking

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Sep 30, 2017

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Version/s: 2017.3.0b1, 2017.3.0b2

To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;4. Look at the Debug.Log thrown to the Console. Expect... Read more

0
votes
Fixed

Right-clicking on an asset destroyed (from script) during playmode crash...

Asset - Database

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Nov 21, 2017

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Version/s: 2018.1.0a3

To reproduce:1)Open the attached project2)Open "test" scene3)Run the scene and press "D" key to call DestroyImmediate on "test.prefa... Read more

0
votes
Fixed

Unexpected jump while debugging nested loops in Visual Studio

Mono

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Nov 11, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open Unity2. Load user-submitted project3. Open 'ArrayTest.cs' script in Visual Studio4. Set Visual Studio debug... Read more

0
votes
Won't Fix

DLL file causes Editor to hang on entering Play mode

Scripting

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Nov 14, 2017

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Version/s: 2017.1.0b1, 2017.2.0f3

Steps to reproduce:1. Open attached “testingDLL.zip” Unity project2. Enter Play mode Expected results:Unity enters Play modeActual r... Read more

0
votes
Fixed

[DX12] Crash with memory allocation issues when using a camera with the ...

DirectX12

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Nov 16, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Open attached projectOptional: Make sure Test2 is set to be built and that DX12 is the first API to be used2) Build ... Read more

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