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Saving a VFX breaks its edit mode update until the VFX window is closed/...
Repro steps: 1. Create a new VFX and add it to the Scene 2. Open the VFX and add a Set Size block at the end of its Output 3. Modify... Read more
Profiler thread drop-down gets locked when it is left on a transient thread
Reproduction steps: 1. Open the attached "1111678-ProfilerThreads.zip" project 2. Open the Profiler window 3. Enter Play Mode (the g... Read more
Nested LocalizedString does not refresh
1) Open attached project 2) Open SampleScene 3) Press play. Notice that the string is not updated. Select the text and notice that t... Read more
In very rare circumstances, NOT using Multithreaded 2D Physics Consisten...
Reproduction steps: 1. Open attached project "1369087.zip" 2. Load the "Main Menu" scene. 3. Observe the GameObject "Collectable Are... Read more
[UI] Clicking on the enable toggle of blocks doesn't always work.
Repro steps: 1. Create a new VFX Graph and open it 2. From a zoomed out view, zoom in a lot in one go (video attached) 3. Try to cli... Read more
Errors are thrown when re-importing Asset folders containing .ttf files
How to reproduce: 1. Open the attached project 2. From the attached folder (TESTING_FILES.zip), drag and drop the folder "Fonts_1_No... Read more
Accelerometer is not working when using Input System 1.1.0-pre.5 or newer
How to reproduce: 1. Open "AccelBug.zip" attached project 2. Go to Build Settings (File>Build Settings) 3. Build for iOS (or Android... Read more
[Linux][URP] "Cancelling DisplayDialog" errors when opening "3D Sample S...
Reproduction steps: 1. In Unity Hub, create new "3D Sample Scene (URP)" Template project 2. After project opens, observe Console win... Read more
[URP] Material using the Sprite-Unlit-Default shader doesn't change colo...
How to reproduce: 1. Open the attached project "shaderTint" 2. Open the Scene "testScene" (Assets/testScene.unity) 3. In the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map