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Child Controls Size field in Layout Groups behaves the opposite when tic...
To reproduce:1. Open attached project2. In Hierarchy window, select LayoutPanel game object3. In Inspector window, check Child Contr... Read more
[Mobile] Reference to TouchScreenKeyboard in InputField.OnEndEdit event ...
To reproduce: 1. Download and open attached "UnityBugReport.zip" project.2. Build and run to any android or iOS device.3. Enter some... Read more
[Regression] Memory Leak When Resizing BoxColliders in Update
How to reproduce:1. Download attached project file and open "repro" Scene2. Open Profiler3. Enter Play Mode Actual result: Memory Le... Read more
[IMGUI] Changes made to Slider values can only be reverted incrementally
How to reproduce:1. Open the attached "SliderBug" project and "Repro" scene2. Click on the "GameObject" in the Hierarchy and open In... Read more
Working with animator parameter while playing scene frame by frame produ...
How to reproduce:1. Open Unity2. Download and open 'Survival Shooter' demo3. Open '_Complete-Game.unity' scene4. Open 'Player' GameO... Read more
[Windows] "Default is native resolution" overrides window width/height w...
How to reproduce:1. Create new project file2. Go to player settings in the editor,3. Disable "Default is Full Screen" (this will hid... Read more
Particle system custom data at does not change at run time
Steps to reproduce:1. Open user attached project2. Run the scene3. Notice the yellow emitted particles4. Change the value of "datali... Read more
Texture2D_CUSTOM_Apply crashes in Play mode
To reproduce: 1. Download attached project "TextureCrash.zip" and open in Unity2. Open "Scene" scene3. Enter Play modeNote: Wait for... Read more
Folder Labels can not be added or edited in the inspector
To reproduce: 1. Download and open attached project.2. Select "YoYoYo" folder and notice that in the inspector there is no window fo... Read more
Inconsistency between the functionality of Lighting group and Materials ...
How to reproduce:1. Open2. Create a new project3. Create an empty GameObject4. Attach MeshRenderer and SkinnedMeshRenderer component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved