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Fixed in Unity 2018.2

Votes

3

Found in

2017.2.0p1

Issue ID

969368

Regression

Yes

[Regression] Memory Leak When Resizing BoxColliders in Update

Physics

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

How to reproduce:
1. Download attached project file and open "repro" Scene
2. Open Profiler
3. Enter Play Mode

Actual result: Memory Leak When Resizing BoxColliders in Update. In few minutes memory grows up suddenly (50-100mb). It continues to increase until the player crashes.

Reproduced with: 5.6.4p3, 2017.1.2p3, 2017.2.0p2, 2017.3.0b10, 2018.1.0a5
Not reproduced with: 5.6.1f1, 2017.1.0b1

Regression since: 5.6.1p1, 2017.1.0b2

Comments (4)

  1. 495e55a1ab7af58b9c2dbec7b81135f1?d=mm

    Peter77

    Aug 11, 2018 04:48

  2. 6ce0f290aaa6292ecd21a2a206e6350d?d=mm

    DxballPlus

    May 02, 2018 02:50

    Does this issue fixed in Unity 2017.4.2f2?
    Still get memory leak and crash with this version.

  3. 08983a1787d7c7156807fe8973e0f081?d=mm

    Pickyguy

    May 02, 2018 00:37

    I've waited 2017.2.2p4 so long for this issue. But I couldn't find it in the changelog.
    When does it apply to Unity 2017.2?

  4. 720b017dad81b28cf545e4070528c432?d=mm

    vutruc80

    Dec 15, 2017 06:27

    It happens to me too. The memory increases over time until crash!

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