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[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more
Sampling custom textures not working when using DOTS v1.0
Reproduction steps:1. Open the attached project “DOTSProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4.... Read more
Services Window breaks and shows an indefinite "Loading..." label when d...
How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more
[DOTS] Low Hybrid Renderer/Physics Job performance when using Unity 2020...
How to reproduce:1. Open the attached "1385608_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Profiler (Window->Ana... Read more
[HDRP] On enable shadow update does not work as intended
1) Light an object with a spotlight2) Enable shadows3) Set shadows to update on enable4) Move the object that is casting the shadow ... Read more
[HDRP] Camera relative rendering jitter when performing very small camer...
Reproduction steps:1. Open the attached project ("case_1228885-CameraJitter.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more
[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...
Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more
Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more
[Mac] Additionally opened windows open in fullscreen when Unity's window...
How to reproduce:1. Open any Unity project2. Fullscreen the Unity window3. Open any new window from the Window dropdown menu Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open